They inflict more damage with melee weapons. Harriers specialize in fighting tyrants and enemies.Interceptors specialize in combating enemies and completing missions.Pathfinders specialize in exploration and data probing.Each provides a minor stat bonus to players who share an online (asynchronus) multiplayer squadron. It's divided into 8 "Divisions" that each take on the work needed to survive on an alien planet. Likewise, the Nemesis note multiplayer co-op boss Telethia Plume is just considered a very threatening indigen that shows up every now and then. You can later find it in its native habitat, and can attack it anyway if you want the fight of your life. In X, Telethia the Endbringer not only spares Team Elma after it kills three Tainted Sphinxes threatening them, it is considered the guardian of Mira and is non-hostile toward the player and all non-Tainted life. Adaptational Heroism: Telethia in the first game are vicious creatures that kill anything they see out of simple savagery.Falling into a bottomless pit one hundred times.Getting your Skell destroyed for the first time.Suffering a Total Party Kill fifty times.Suffering a Total Party Kill for the first time.Achievement Mockery: The game offers achievements for:.Fortunately for you these rare moments always seem to come up whenever you approach them, and last as long as you need them to. Acceptable Breaks from Reality: Some recruitable NPCs, say that they can join you in the spare time from their rather busy schedules.Abnormal Ammo: Physical-element guns use bullets, but other types fire ether, shoot flame or electricity, or create gravity fields.Ability Required to Proceed: Many regions, probe sites, and Affinity Missions can't be discovered or completed until after chapter 9, when Skell's flight pack becomes available.There are nearly 100 enemies that are level 61 or higher, the biggest of them clocking in at level 99. Absurdly Low Level Cap: For you, the game caps at level 60.And then there's the 749 achievements and level 90 superbosses. Just reaching all of the locations isn't enough each segment has a specific treasure to find, Tyrant to hunt, or quest/event to complete in order for it to count. In order to get 100% completion, you have to survey all 5 continents and all of New Los Angeles.
And it only gets worse for BLADE from there.
A few small complications arise shortly after landing, most notably the gigantic and bloodthirsty Miran wildlife capable of turning NLA into a pile of rubble. Months later, your player-created character is found and brought to New Los Angeles where you join BLADE-NLA's defense force, dedicated to Builders of the Legacy After the Destruction of Earth. The White Whale survives long enough to break apart over a hospitable planet: Mira, scattering important components, the cryonically-suspended crew, and the city itself across the planet's surface. Two years later, one of the surviving Colony Ships - the American White Whale, holding the city of New Los Angeles - is caught and attacked by one alien faction. The collateral damage devastates the planet's surface, and forces humanity to evacuate the planet before it is completely destroyed.
In 2054, two alien fleets join in battle near Earth. It is the second overall game in the series. Xenoblade Chronicles X note simply Xenoblade X in Japan is a Spin-Off of the Xenoblade Chronicles series, set in a Science Fiction-type Alternate Universe, which includes (but not limited to) Humongous Mecha, laser swords, aliens, intergalactic conflicts, and giant monsters.